A lot of you know already that I’m working on a little MMO project. It’s hard not to say that it’s heavily influenced by WoW. Don’t bother telling me that I “took that from WoW”, etc., because I already know. :P
I’m still working on some of the details about character customization, classes, races, etc. My current idea is probably pretty close to what will end up in the game. Instead of forcing you to choose from premade classes and races, I’m going to let you name your own class and race. This means everyone will be able to have a unique class/race combo if they want and it’s purely cosmetic. To affect the look of your character you’ll be able to choose from many different looking character models. You can choose the one that looks closest to whatever you want your pretend or real race to look like.
The way characters will actually differ in terms of abilities is this:
There will be 3 different types of proficiencies: Combat, Trade and Skills. Each proficiency contains sub-categories, and you will only have a certain number of points to spend per proficiency.
Combat
Melee Attack
Ranged Attack
Fire
Water
Earth
Dark
Light
Arcane
Defense
Trades
Weaponsmith
Armorsmith
Alchemist
Enchanter
Skills
Cooking
Survival
Poisons
Tinkering
Music
Every time your character levels up, you will get a certain amount of points to spend in each of the 3 proficiencies and you may place them in as many different subcategories as you wish. The trade off here is that you could spread them thin to have access to many different types of abilities, or concentrate them to get access to really powerful abilities but not different types. I’m also considering a system were you pick only 1 of the trades to work on and then can’t put points into the other trades, but the other two proficiencies would remain the same.
Your character will also have 3 stats: Strength, Agility, and Intellect. You will also have a certain number of points to put into these stats each level and may allocate them as you see fit. These 3 stats will affect your secondary stats such as HP, MP, critical strike chance, etc., much like any other RPG.
My wonderful Mom has agreed to do the artwork for my game! All those icons up there are just temporary ones I made for fun.
My game is just barely getting started and won’t be ready for a long time. But I’ll be posting my progress on here from time to time in case anyone is interested.